There's been a lot of coverage of the Lost Planet render systems on this site and elsewhere. Here's a convenient roundup:
meshula.net
- Lost Planet Parallel Rendering
- Integrated Development on Lost Planet
- Lost Planet Multithreaded Rendering
Beyond3D
- CEDEC 2007: Capcom on Lost Planet Part I
- CEDEC 2007: Capcom on Lost Planet Part II
- Translation of the Game Watch article
realtimecollisiondetection.net
Game Watch
4Gamer.net
Capcom